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Showing posts with label XBox 360. Show all posts
Showing posts with label XBox 360. Show all posts
This year marks the second time that I've gone to Fan Expo Canada. For a guy who has plenty of geeky interests and writes a blog with "Geekiness" in the title, you would think I would have visited sooner? I know...I'm ashamed of myself. My nerdy and cosplayer friends let me have it this weekend. Still, I made the trek and spent four days capturing photos and attending panels.

Now that the weekend is up, it's time to clear out my storage space and share these photos with the world. I have an appreciation for cosplayers as they spend a lot of time perfecting their outfits and look, so naturally I captured more photos of the costumes.

Here are 10 cool costumes I spotted at Fan Expo (sorry if any of the photos are blurry):


CAPTAIN FALCON


GAMING #1


GAMING #2


LINK & PRINCESS ZELDA (THE LEGEND OF ZELDA)


LUIGI (SUPER MARIO BROS.)


PSYCHO MANTIS (METAL GEAR SOLID)


SKULL KID (THE LEGEND OF ZELDA: MAJORA'S MASK) & ARIEL (THE LITTLE MERMAID)


PIKACHU & SONIC THE HEDGEHOG


THE PURGY: ELECTION YEAR


YUNA (FINAL FANTASY X-2)


Which outfit was your outfit? Was there one you spotted at Fan Expo that you liked better? Share your thoughts in the comments.
In My Console: The Evil Within


I love survival-horror. Ever since the early days of Clock Tower, Silent Hill and Resident Evil, I was pulled into these extreme worlds of scary monsters and dark adventures. There's something about venturing into the unknown and fighting evil that really connects with me as a gamer. It's one of my favourite gaming genres. Unfortunately, as the years have gone by, the landscape of survival-horror games have changed and it's no longer just a scary world out there - it's the hybrids that reign supreme. One of the games released this year promised to head back to the survival-horror roots of gaming. Did it live up to its hype? The video game I'm going to be discussing today is the bloody supernatural adventure: The Evil Within.


The Story: Players take on the role of Detective Sebastian Castellanos as he's pulled into a nightmarish world of monsters, death and a mystery spanning the unknown. After responding to a police report at Beacon Mental Hospital, Sebastian encounters the villainous apparition known simply as "Ruvik" who leads Sebastian on a horrifying adventure that bends reality. Joining Sebastian on his 15 chapter story includes fellow detectives Juli Kidman and Joseph Oda, Dr. Marcelo Jimenez and his patient Leslie, and a nurse who knows more than she lets on.

Where To Play: The Evil Within is available on PC, PlayStation 3, PlayStation 4, Xbox 360 and the Xbox One.

The Good: The Evil Within plays to its strength when it comes to horror. Dark and confined spaces, grotesque monsters, blood and unexpected surprises - the game wasn't missing its mix of survival-horror. I quite enjoyed that for a few portions throughout its story, I was pleasantly scared. (Seriously, there were mannequins...lots and lots of mannequins!) I miss the scare factor of survival-horror games and before I even began this game, I was a little hesitant that it wouldn't live up to its "horror" hype. I wasn't fully blown away, but I did enjoy the horror element.

There's one fact you will come to understand when playing The Evil Within: you will die - A LOT. This is no easy game. Around every corner, every room, there are potentially many hidden ways to die. You would be surprised at the number of times I was killed by traps, common enemies and big boss battles. The Evil Within is a tough game to play and coupled with low ammunition/supplies, finally completing all 15 chapters felt like a real accomplishment.


The Bad: The Evil Within has an interesting twist to it with its story. These articles and reviews are spoiler-free so I won't go into details beyond the bare bones of the plot. However, as I progressed through the many chapters, it became hard to get a clear grasp of the overall plot timeline. I understood many of the plot points about the villain, the deaths and missions but the overall arc was all over the place. A lot was happening at the same time and Sebastian was being pulled to different areas while given bits and pieces to try and determine the story. I had made a tiny logical guess by Chapter 4 and it proved somewhat right by Chapter 11, but I still needed to Google search a few articles and videos to fill in the story from people who pieced this together already. I like a story that makes me think so I was conflicted once the game was completed.

Also, I just want to throw this out there. I like Resident Evil 4, it's a good game that blended action and horror together. However, as I played the game, The Evil Within reminded me too much about RE4 to the point that I considered it nearly the same game. With the exception of The Evil Within being bloodier and scarier, the game was reminiscent to that vibe. The action, the mechanics, the male lead, the minions - it felt like a next generation spin-off.



The Results: 7/10!
The Evil Within strived to relaunch the roots of the survival-horror video game genre. It was creepy, it was bloody and it was a tough game to play. Through the eyes of Sebastian, you get to explore many locales that bridge on the horror cliché, like a mental hospital, graveyard and a large mansion. Monsters were plenty throughout the 15 chapters and they could sometimes feel a tad too familiar from other games, especially with the mindless villagers you face. The downside to The Evil Within is that the game doesn't offer anything new. Many of the locations, the enemies and bosses could have been inspired from horror tropes in the past. With the exception of a few items, like the agony bow or the plot twist, there wasn't much new ground covered, but with over 20 years of horror games already out (Wow, I feel old), it's hard not to expect some certain things to appear again. If you're a fan of horror, whether it's games or movies, The Evil Within might be your thing to play.

The Dark Knight returns for another installment of the hit Arkham games. I absolutely fell in love with last year's Batman: Arkham City after secretly playing my brother's copy and it was hands-down the best game of the year. Never did I think that a superhero game could achieve more than as simply as a movie tie-in. The series surpassed my expectations and suffice it to say, I was excited to check out the latest game in the series. The latest video game I will be reviewing is the Arkham prequel: Batman: Arkham Origins.

The Story: Set years prior to the events of Batman: Arkham Asylum (the first game in the series), Bruce Wayne has started his adventures as the Dark Knight and began his mission toward ending the criminal control in Gotham City. Batman: Arkham Origins takes place on Christmas Eve when criminal mastermind and mob boss Black Mask issues a cash challenge to several highly-trained and powerful assassins to rid Gotham City of Batman.

Batman: Arkham Origins delves into the early days of Batman, as well as the beginnings of several notable characters and villains like (the future) Commissioner Gordon, the Penguin, Deathstroke, Bane, Barbara Gordon (the future Batgirl/Oracle), and the clownish psychopath Joker to name a few.

Where To Play: Arkham Origins is available on PC, PlayStation 3, Xbox 360 and Wii U.


The Good: Batman: Arkham Origins excels with its immerse storyline and open world. The success of the previous game proved that the developers could integrate its characters, the landscape and the extras together to make a cohesive story. While there was a linear plot to follow, I enjoyed all the hidden easter eggs and side-missions that deviated from the main story.

Similar to the previous installment, the main and supporting characters were the biggest draw. I enjoyed the interactions that Batman had with the likes of Joker, Anarky, The Mad Hatter and the many characters he encountered while roaming Gotham City. I grew up loving Batman (i.e. watching the movies, the cartoon TV show, games, action figures) and it was great to meet new characters while revisting the familiar ones.

The Bad: Arkham Origins only suffered from two negatives that left me questioning certain aspects. The first were the technical glitches that kept popping up during loading screens and saving. At first I wondered if there was an issue with my console, but the problems persisted when the game froze/stopped at certain points and wouldn't transition to the loading screen. While it only happened a few times, it was still enough to notice.

The final negative was the ending. Compared to Arkham Asylum and Arkham City, Arkham Origins presented a lackluster conclusion and boss battle to finish the game. The final scene and battle, which preceded itself after a somewhat easy fight, didn't last more than two minutes. Without giving anything away in terms of the villain and battle, I expected a much more thrilling conclusion.

The Results: 8/10!
Batman: Arkham Origins had a lot to live up to in terms of expectations. Since it's a prequel compared to a sequel, a lot of what was introduced was exposition and reintroduced many aspects to people new to the Batman universe. Characters, whether main or supporting, delivered great performances and were more than just filler of having a character on screen. The technical glitches presented a slight problem with the gameplay and the lackluster conclusion didn't payoff after what was up until that point a satisfying story. If you're a fan of Batman (or like action games), this is the game for you. It's also a great filler until the next Arkham game is released that continues the story after Arkham City.

Agree or Disagree with the review? Share your thoughts in the comments below.
It's the zombie apocalypse and the dead are coming back to life... well, almost. I'm pretty new to the whole Walking Dead series: I'm up-to-date with the television show (started during the break) and I've recently completed the first season of the episodic video games. Apparently, a new episode for the game was released each month (for five months) that added to the story and changed based on the choices made by the user. Even though the video games were released in 2012, I received the game on disc for Christmas. The game that I will be reviewing today is the post-apocalyptic zombie adventure series: The Walking Dead.


The Story: Set in the once-serene state of Georgia, the world is plunged in a state of horror as the dead start to attack the living. The player takes on the role of Lee Everett, a former respected professor of history at the University of Georgia, who was arrested and sentenced to spend life behind bars for murdering a senator (who just happened to be having an affair with Lee's wife). A car crash saves Lee from heading to prison but as luck would have it, the crash was just the beginning in a long and harrowing battle for survival.


The Walking Dead features five episodic entries where the story changes based on the decisions made by the player. Certain characters could die, dialogue can change and every quick-time action matters. Throughout the five episodes, Lee interacts with a unique cast of characters like: family man Kenny, headstrong Lilly, news reporter Carley, curious kid Duck, his caring mother Katjaa and naive farmer Hershel Greene. Also, part of the dynamic of the game focuses on the father-figure relationship between Lee and a little girl Clementine.

Where To Play: The Walking Dead is available on PlayStation 3, Xbox 360, Microsoft Windows, Mac, and as an iOS mobile app.


The Good: The Walking Dead proved that episodic gameplay can be a great idea when done right. Choices made from one episode could impact the decisions and characters in the next one (if they're alive that is). Downloadable content (DLC) in most causes is an add-on that includes a new chapter, levels or even multiplayer extras. While a new episode was available for purchase each month, the individual episodes continued the game going without becoming disjointed or pointless to the overall story. The experience and storyline had a clear ending for the season.

Characters and dialogue play an important part to the series. While the game doesn't focus primarily on action, the story propels the character forward. The best I could describe it would be a point-and-click adventure where talking to characters and finding items is the basis. Don't get me wrong, fighting zombies and the quick-time actions were amazing. And yes, there are plenty of those moments to love! However, making the choices for what Lee said, how he interacted with other characters or what he did helped to round out the game.

The Bad: While I could have enjoyed more zombie-fighting moments, there was really only two negatives that I had. The Walking Dead had long loading times and noticeable glitches. Between setting up to play an episode or loading a scene, the game would stop for several seconds until it would finally begin again. Usually this isn't a problem but when it happens mid-conversation, I would wonder if there was a problem with my console.


The Results: 8.5/10! 
The Walking Dead was a refreshing change to my game collection. I usually don't play point-and-click games but I gave this try and I ended up loving the story. Characters were more than one-liners and the choices I made actually made a difference from episode to episode. The long loading times ruined some of the suspense and I did notice some glitches that the developers forgot to edit it out in the final version. Though, I'd still recommend to play the game, especially if you love The Walking Dead television show or graphic novels. Change things up and try a game primarily for the story, you might end up loving it.

Agree or Disagree with the review? Share your thoughts below and let us know what you've thought of the game.


Sequels can be a hit or miss. Sometimes they're innovative and add a new element to the series or they can completely miss the mark, removing the novelty that was acquired from the last game. Luckily, the last few games in this video game series have been good with only a few setbacks. I recently completed all the chapters and storylines so it deserves a place on the blog. The game that I will be reviewing is the survival horror sequel: Resident Evil 6.


The Premise: Set several years after the events of Resident Evil 5, the President of the United States has decided to disclose the events behind the Raccoon City outbreak in 1998. However, before he was able to do so, the world is soon pulled into another international B.O.W. incident of epic proportions. Spanning through four different character storylines over the course of one year, Resident Evil 6 follows the development of the new C-Virus, the malevolent forces behind the outbreaks and the heroes working to save the world.

A few of the main characters (L to R): Helena Harper, Leon S. Kennedy, Ada Wong, Jake Muller, Sherry Birkin and Chris Redfield.
Resident Evil 6 is four interlocking storylines where the characters interact with each other at different points through the year. The chapters include: the zombie outbreak with special agents Leon S. Kennedy and Helena Harper, the J'avo missions with BSAA soldiers Chris Redfield and Piers Nivens, the Edonia escape with Jake Muller and Sherry Birkin, and the behind-the-scenes adventure of Ada Wong.

Where To Play: Resident Evil 6 is available on the PlayStation 3, Xbox 360 and Microsoft Windows.


The Good: Resident Evil 6 wasn't just one game - it was four. Depending on the type of gamer that was playing or which previous Resident Evil they preferred, there was a chapter made to that style. Zombies (early Resident Evil), J'avo (newer Resident Evil), Ustanak and spy missions were the enemy types included. Personally, I loved playing through the zombie levels because it reminded me of the earlier Resident Evil games (Leon's chapter). Also, per each style, there were new weapons to experience and the main player HUD screen changed for that character.

Even though the main story was broken up into four parts, I loved the narrative. It felt an improvement over Resident Evil 5, which was lacking for character development. I felt for the new characters - they weren't thrown in to propel the established icons but were integral to the story. Will we see most of them again? Probably not. However, there were a few that have the potential to be good allies (as supporting, most likely) in the future.

The Bad: There are only a few things I didn't like about Resident Evil 6. The first would be the J'avo enemies. I understand that they're like the bad guys from the fourth and fifth game but the experience was TOO Call of Duty - it ruined Chris' and half of Jake's chapters for me. If I wanted to play a tactical war game, I would. The second would be the storage space for items. Internal space was fine but at times, it did get frustrating trying to make room and figure out why I couldn't pick up items. Plus, there really was no development for weapon upgrades besides unlocking skills (which needed to be purchased).


The Results: 7/10!
Resident Evil 6 was enjoyable, I'll give you that. However, I could have done without some of the chapters. With so many characters added to the story, there needs to be purpose to have them around. The story improved over the last installment and the return of the zombies is a highlight to purchase the game. Plus, the graphics were amazing, with one scene in particular in setting the mood for the climax of the storyline. For those of you still undecided, I would recommend to get Resident Evil 6 because for five chapters within each of the four storylines, it was surprisingly a long and worthwhile game.

Agree or Disagree with the review? Share your thoughts below and let us know what you've thought of the game.

Hi Bloggers,

I hope you all are enjoying your weekends. While relaxing at home and checking out upcoming movie titles, I saw this name pop-up and was perplexed to see the name. At first I thought it was the long awaited movie for Left 4 Dead but through a very quick YouTube search, it was just a short film made by some fans.

For all the gamers out there reading this post (or even people who like a good crossover parody), this short film might be for you. It's a fan film about the original Left 4 Dead film after the events of The Sacrifice storyline. I've included the video for you all to check out the short ten minute video.

Enjoy!



Spring season is upon us which means that more video games and consoles titles are soon going to be released for the upcoming summer and holiday shopping seasons. I've had a list forming for the last couple of months and one of the games still on it is Lollipop Chainsaw.


There's always a special place in my heart for campy and unusual games. The problem with this genre is that sometimes the title has a tendency to let me down with its technical and visual quality. Two perfect varying examples are Deadly Premonition and Bullet Witch for the Xbox 360. While one game's graphics were sub-par in comparison (Deadly Premonition), its storyline and overall performance excelled partially due to its inspiration. Bullet Witch, however, was good in theory but it failed with its fighting mechanics, gameplay and graphics as a stand-alone title.

Lollipop Chainsaw is a game about a zombie-fighting cheerleader battling against hordes of the undead in a Robert Rodriguez movie-style video game. Only time will tell if the game will truly succeed, but I'll wait for the first wave of online reviews before buying the game.

 
Spin-offs are regarded with mixed feelings, especially in the video game universe. It's a quick deviation away from the main storyline and it can provide gamers with the ability to test new features, characters and a non-canonical alteration to the game's universe. Already released under another spin-off game for 2012, Tekken is back with the anticipated return tournament game: Tekken Tag Tournament 2.


There are a few video game fighting series that have survived the test of time - Tekken being one of them. It's a great fighting chronicle with some of the most interesting characters in their game roster. I've never played any of the original installments in the storyline until last year with Tekken 6 and I realized that I did, in fact, play the original game as a child. In terms of this new entry in the spin-off series, I'm not sure if I'll actually get it. Main entries and canonical installments provide more to the overall storyline; sometimes a spin-off game can be mostly just filler until the next "main" game is released.

Tekken Tag Tournament 2 doesn't come out for a few months so I'll have some time to decide. However, I've heard some reports that Tekken 7 might already be in development. I may need to read a few more gaming websites and blogs to learn more. Until then, feel free to check out the official trailer to Tekken Tag Tournament 2 below (provided by Gamespot).


 
Silent, deadly and wielding a hand-blade in the shadows, Assassin's Creed is back to unveil a new entry in the infamous storyline. The last time we saw Desmond Miles was during his adventures with Ezio Auditore in Assassin's Creed: Revelations. Set to make a return with a new ancestor is the next installment in the main series: Assassin's Creed III.


Assassin's Creed has become one of the biggest video game series to originate from Canada (created by Ubisoft). The story follows the adventures of Desmond Miles and the secrets hidden within his memories that are locked and passed down from each of his assassin ancestors. While the previous games in the series have been set in Europe and Asia, Assassin's Creed 3 marks the first Assassin's Creed game to star in North America - primarily during the American Revolution. It'll be a nice change for the dynamic of the storyline which means that the timeline between Desmond and his ancestors will eventually sync in the next few entries.

Rumours have circulated that a female assassin may be worked in as a controllable protagonist in the next iteration. However, only time will tell if that truly happens. Until then, feel free to check out the announcement trailer for Assassin's Creed 3.


 
In the video game universe, there are only a few fictional towns that are iconic by name alone. Raccoon City, Liberty City, Rapture and the forever terrifying Silent Hill to name a few. Set to be released in the next two weeks is the new installment in the survival horror series: Silent Hill: Downpour.


Honestly, this might surprise a few of you gamers: Silent Hill games scare me! I don't mean just general "something pops out and that's scary" type of game but this survival horror series has provided enough screams and jumps in my past. Compared to its main competitor, I do prefer Resident Evil games more so because they offer a complete package of gameplay and storyline. However, Silent Hill still tries to keep its roots in survival horror and the overall story makes the gamer think about its hidden meaning. I still haven't completed Silent Hill: Homecoming yet so I'm not quite sure if I will get this game but if I do, I'll wait for the first batch of reviews to determine the final outcome.

The current trailer is a little old as it was revealed during E3 2011. However, you can check out the trailer below to judge the game for yourself.


 
A new year offers the chance for change and growth. For some, it's making that all important resolution to better your life while for the rest, it's just waiting for those hot gadgets and swag you've been dying to get. I'm the "plan ahead" type of guy so I've already sought after the movies I'm interested in seeing next year, the clothing styles to try and just as importantly, the video games to play. Thanks to some searching and investigating on the EB Games website, there are 10 games that have peaked my interest - and maybe my system - for next year.
Note: Some have deemed me an "Xbox Fanboy" for only highlighting Microsoft games, but I've started to explore my reach to the other systems. In the new year, I'll try to create more articles for the other members of the Power Three.


Silent Hill Downpour
Konami
PlayStation 3 and Xbox 360

Why not start with survival-horror? Silent Hill has proven to be a contender in a (somewhat) revamped and cross-bred genre of gaming. While the latest conceptions of the series have shown to be lackluster (or stale to some), the newest entry is set on revitalizing the story for a new generation. Downpour will take gamers into the role of an escaped convict lost in the fog-filled town of Silent Hill as he's being pursued by his officer. While I can pinpoint elements of the original game from the trailer alone (i.e., the cop), Silent Hill Downpour may be an interesting addition to see how Konami can finally utilize the current gaming generation system after the letdown that was Silent Hill: Homecoming



Resident Evil: Operation Raccoon City
Capcom
PC, PlayStation 3 and Xbox 360

Many can deem that Resident Evil is no longer a survival-horror game. The years have helped to play a part in changing it's current genre to a more action-oriented role with horror elements added to keep it's place within the genre spectrum. Resident Evil: Operation Raccoon City will bring gamers back into the heart of Raccoon City and experience the infamous viral outbreak as a member of the Umbrella Security Service. The highlight of this spin-off entry is delivering the "zombie nightmare" which hasn't been seen since the days of the Outbreak games or - more canonically - Resident Evil: Code Veronica.




Final Fantasy XIII - 2
Square Enix
PlayStation 3 and Xbox 360

This game is one of the biggest regrets that I have on the list. Not in terms of the game itself but my personal experience regarding the timeline of the story. Final Fantasy XIII-2 is a direct sequel to Final Fantasy XIII - which means that its premise is a continuation to the previous game in the franchise. I currently have XIII but have yet to complete it





Street Fighter X Tekken
Capcom
PC, PlayStation 3, PlayStation Vita and Xbox 360

If there was one game on this list that I am completely unsure of, it would be this game. I absolutely love both the Street Fighter and Tekken series but there are two strikes against this entry: 1) I'm still a little upset about the release of Ultimate Street Fighter IV (especially after purchasing Street Fighter IV to have them create a new game where you couldn't purchase any of the updates as DLC) and 2) that Tekken X Street Fighter - another crossover with the same premise but different style - will be released in 2013. Chances are I will wait till Tekken 7 will be released to get another fighting game but we will see.



Grand Theft Auto V
Rockstar Games
TBC

The rumour mill is buzzing with the latest game in the Grand Theft Auto series. While current reports are stating the game is set to be released in 2012, I won't hold my breath until I see more footage and previews to confirm that it will be released next year. What I do know is that the game will take place in Los Stantos - which will return gamers to the fictional San Andreas. Gaming Fact: San Andreas was the primary setting of the GTA spinoff game, Grand Theft Auto: San Andreas.




Halo 4
Microsoft
Xbox 360

While the storyline of Halo hasn't pulled me in like other series for the 360, the multiplayer feature is what I expect will draw users, including myself, to this purchase. The game is set in the aftermath of Halo 3 and will include the return of Master Chief. I'm not sure specifically what this entails but I expect gamers to enjoy hours of online gaming and third person shooting as the iconic character.





The Darkness II
2K Games
PC, PlayStation 3 and Xbox 360

The original Darkness was a surprise hit for gamers back in 2007. When I heard that a sequel was set to be released for next year, I was surprised as I gave up any thought of a new entry when I read that the sequel was in "development hell" years ago. The Darkness II will feature the return of Jackie as he controls the devious and tormenting power within him and fight against a secret organization that is set on wielding the power for themselves. Little is known of the true purpose and extent of their goal.





Lollipop Chainsaw
Warner Bros. Interactive Entertainment
PlayStation 3 and Xbox 360

Shocked? Confused? Curious? Trust me - I've thought this over and wondered it myself. There are a couple of games in my current collection that aren't from overly hyped titles of successful series or even well known to the diehard of gamers. Sometimes it's nice to just have a game that doesn't take itself seriously. Come on, what's more interesting than a zombie-killing cheerleader with a chainsaw? That's right - nothing!



Tomb Raider
Square Enix
PC, PlayStation 3 and Xbox 360

If there was a series that needed a serious re-imaging - it's the Tomb Raider series. Personally, I've never played a Tomb Raider game or have fully known the extent of Lara Croft's story but I'm willing to give it a try. From what I've seen in trailers and have read, a younger and inexperienced Lara Croft is embarking on her first adventure to end up trapped, badly injured and abandoned off the coast of Japan. The game will bring new elements to the Tomb Raider series and pull gamers into the thrilling introduction that started Lara on her life of exploration and adventure.




Prototype 2
Activision
PC, PlayStation 3 and Xbox 360

Prototype 2 is going to be a complete reversal to what you'd expect a sequel to be. In the original game, gamers play as Alex Mercer, an individual who is forcibly turned into a test subject and mutated into the Prototype. The story focused on the destruction of New York due to the viral outbreak caused by the late Elizabeth Greene. The sequel will, however, bring players into the role of James Heller, a newly infected soldier who obtains the same powers and abilities as Mercer. His main goal: seek revenge and destroy Alex Mercer once and for all! 


Agree or Disagree with the list? Share your thoughts below and let us know what you think about the game or what games you're eagerly anticipating next year!
A new game has been completed which means it's time to write another review. In actuality, I completed this game much earlier but due to a technical glitch (which will be explained further), it prolonged my actual redemption of the completed achievement. Now that I've completed the final boss, this game finally deserves an entry into my blog. The game that I will be reviewing is the zombie-sandbox apocalypse: Dead Island!



The Premise: Set on the fictional island of Banoi (located off the coast of Papua New Guinea to those who want to get technical), a strange cannibalistic virus is spreading throughout the island infecting the many inhabitants, including the travelers and guests at the island's popular hotel hotspot - the Palms Resort Hotel.


What begins as a typical night of parties and relaxation at the resort quickly becomes a zombie-filled nightmare. Played through the perspective as one of four diverse characters: the hotel receptionist Xian Mei, tough-as-nails hotel security Purna, former NFL star and alcoholic Logan and one-hit wonder rap star Sam B. When the game begins in a drunken haze (through the eyes of the main character), the user discovers that the hotel is under attack and that zombies are running wild throughout the many floors. What you soon learn to discover is that the island has been infected and the remaining survivors are scattered throughout trying to survive the outbreak.


The playable characters of Dead Island (from L to R): Purna, Sam B, Xian Mei and Logan Carter

While the story is not about saving the scattered survivors from peril, the game focuses on the adventures of the main characters trying to survive the outbreak and discover the true meaning behind this virus. From sandy beaches of the resort to the murky depths of the sewers, the player will get to explore the many iconic landmarks and areas on the island to see truly how far this virus has spread.


Where To Play: Since this is a multi-platform game, you can play Dead Island on the PC, PlayStation 3 and Xbox 360. In terms of this review, I played the game on the Xbox 360.



The Good: Early on, I came to the opinion that stayed true throughout the story: Dead Island is the most realistic zombie game ever I've played. This may be confusing to some but if you think about it (...like really think about!) then you would agree that compared to other zombie games that are currently out there (i.e., Dead Rising and Left 4 Dead), Dead Island is more grounded in "realism." While there are many outrageous and preposterous components (i.e., like the different types of zombies), the game tried to be realistic. Ammo would be scare, guns wouldn't be lying around to casually pick up, travel takes time especially when crossing an island and characters do tend to die in a zombie apocalypse.


Another positive would be the various weapons. In staying tuned to the "realistic" element, the game had many options for the player to use as a weapon that they could find anywhere on the island. The only time the weapons became outrageous was when you can upgrade to even more powerful and dangerous fire power. Just be careful when using guns as ammo is scarce early on and you won't be able to restock until the enemies start getting more powerful.


The scenery and environment in Dead Island is also a positive point of the game. In a sand-box type game like this, having an open and diverse world to explore helps to keep things fresh and interesting. While I didn't like certain areas like the sewers, I loved exploring the city and the resort to find awesome extras and interesting stories that were developing all around the main characters. I just wish that there was more access to the island instead of keeping it contained in specific areas.



The Bad: Before I had purchased Dead Island, I read an article stating that originally gamers were experiences glitches and problems when playing the game. An update was available so when I started, there weren't many problems affecting my experience; however, I still experienced some glitches at major points. Problems included being stuck behind objects, a mysterious force keeping me from climbing stairs and being attacked from enemies when I was clearly out of reach. These issues were fine but my biggest negative was that when I passed the game on co-op with a friend, the game would not let me save any of the completions (i.e., chapters and missions) and actually FROZE once I defeated the final boss. Suffice it to say that I didn't get the achievement(s) and had to play the ENTIRE fourth act again during my storymode to finally pass the game.


I'm throwing this out there right now - I don't expect literary level dialogue in video games but enough where I don't laugh every time the main characters talk during the cut-scenes. Whenever Logan, Sam, Purna or Xian opened their mouths to talk, it would always be trying to throw out one-liners or saying exactly what was on their minds. The saving grace was the dialogue of the supporting characters because you dealt when them face-to-face. I liked the cut-scenes but this was a game where the dialogue didn't propel me to care about the main characters.


The final aspect that I didn't like about the game is the overall development of the story. Being a sandbox game, you could take your leisurely time to complete the main missions. However, I noticed that when I did complete important missions to develop the storyline, nothing major or important would develop. The characters would have to complete a chapter and you would find out secondhand from another individual that something developed or that a character died. While you are privy to seeing things develop, I felt that learning the mystery behind the zombie virus and experiencing the major twists wasn't as meaningful as finding the clues and developments directly through experiences.





The Results: 7.5/10!
While I really did like Dead Island as a whole, there were a couple of issues that should have been tended to before the game was launched mainstream. The weapon selection and environments brought this title to another level and the missions/sub-missions kept me interested throughout the storymode. The main characters were a tad dull and lifeless, the dialogue was simple at best and the glitching hindered my process when trying to complete significant landmarks. In terms of this review, Dead Island would have received a much higher score than it did, but I cannot excuse the fact that the game glitched and froze at a pivotal moment when I completed the game. For those of you who think this problem was console-based, it wasn't - I checked. I can forgive the issue but I can't forget, especially when I had to play the entire Act IV all over again!


Agree or Disagree with the review? Share your thoughts below and let us know what you've thought of the game.